The creation of Mickey Mouse in 1928 changed everything. Around that time, Disney launched many other famous characters, such as Minnie Mouse and Donald Duck, which together became the foundation of a company that has now branched out well beyond animation.
Disney has a legacy of creating broad, sweeping visions that capture the imagination. Even if they fall short of delivering that vision, they still inspire.
“The first thing I did when I got a little money to experiment,” Walt explained, “I put all my artists back in school. We were dealing in motion, movement, the flow of movement. Action, reaction. So we had to set up our own school.”
Disney had the notion that different objects should exist at varying depths in the shot, so they designed and built a multiplane camera. By physically shifting different cels in front of an animator's background drawing, they could simulate multiple depths.
Snow White and the Seven Dwarfs was a risk that could have finished Disney. Instead it changed cinema forever. In 1989, the United States Library of Congress deemed the film "culturally, historically, or aesthetically significant" and selected it as one of the first 25 films for preservation in the National Film Registry.
At one point, Disney described the plan for the Experimental Prototype Community of Tomorrow (or EPCOT) as “an experimental prototype that is always in the state of becoming, a place where the latest technology can be used to improve the lives of people.”
Everything in Epcot City would radiate out from its epicenter “like spokes on a wheel.” Shopping districts, office buildings, convention centers, the hotel and a transportation center would sit at the heart of the community under a common roof, completely enclosed and climate-controlled.
The Contemporary Resort opened with the Magic Kingdom as an architectural remnant of EPCOT's modernist aesthetic.
Star Wars: Galactic Starcruiser is a revolutionary new 2-night experience where you are the hero. You and your group will embark on a first-of-its-kind Star Wars adventure that’s your own. It’s the most immersive Star Wars story ever created—one where you live a bespoke experience and journey further into a Star Wars adventure than you ever dreamed possible.
“The ‘light saber training’ looks about as exciting as a roadside sobriety test,” one Disney watcher commented on YouTube. “It’s way too expensive,” another said.
Star Wars: Galactic Starcruiser is a Star Wars dream come true. Everything about it was insanely cool. It’s like playing a Star Wars video game in real life. You truly feel like you’ve stepped onto an actual starship and are a part of a Star Wars movie. The overall story is exciting, the ship itself is impressively built and overflowing with adventures waiting to be discovered, and the character interactions add a sense of fun and immersion.
Many companies try to emulate the ‘Disney effect’, but no matter how hard they try they just can’t match the attention to detail and experience that Disney is able to provide its patrons and cast members.
The Automated Vacuum Collection system. There are 17 collection points around Magic Kingdom and an underground system of vacuum tubes. Every 15 minutes, trash is sucked at a speedy 60 miles per hour to a compactor located behind Splash Mountain. Here it is compressed and then removed from property.
→ Learn More about the The Underground City
The largest system of utilidors is beneath Walt Disney World's Magic Kingdom, but they are not a basement, contrary to popular belief. Because of an elevated water table, most of these tunnels were actually built at ground level, and the Magic Kingdom was built above that. All the guests of the park see streets that are elevated by one story. Parts of Fantasyland, including the Cinderella Castle, are at a third-story level. The ground's incline is so gradual that guests tend not to realize they are ascending to the second and third stories. The Magic Kingdom is built upon soil which was removed from what is now the Seven Seas Lagoon. Waste removal: The Magic Kingdom uses an automated vacuum collection (AVAC) system for waste removal. Custodians remove trash from the park twenty-four hours a day, then dump it into AVAC system processors throughout the park. The trash then travels through pneumatic tubes to a central location where it is processed and compressed for transfer to a landfill or recycling plant. Electrical operations: The park's computer system, the Digital Animation Control Systems (DACS), is operated and monitored from control rooms in the utilidors. This system monitors everything in the park, from sound systems to attractions, Audio-Animatronic figures to parades, fire prevention and security systems to cash registers. Deliveries and storage warehouses: Deliveries are received, processed, and stored at the utilidors until use. This ensures that guests do not see delivery trucks, nor do they see cast members carting merchandise through the park. Food service: The park's cooking and prep kitchens are housed in the utilidors. Costuming: For years, the park's costuming department (for cast members and Audio-Animatronic figures) was located in the utilidors. Over 1.2 million costumes were housed here, making it the largest operating wardrobe department in the world. In 2005, Disney replaced this facility with a larger location in the cast members' parking lot, West Clock. The only costuming operations that remain in the utilidors today are for costumed characters. Cast member services: Separate locker rooms for men and women are located in the utilidors, as well as cast member cafeterias. There is also a check cashing service, an employee hair salon called "Kingdom Kutters", rehearsal rooms, and administrative offices. Emergency services: Two medical carts are housed in the utilidors and are deployed whenever there is a medical emergency in Magic Kingdom.
Victorian elegance meets modern sophistication at this lavish Disney Resort hotel. Unwind outdoors, indulge in a luxurious massage and watch evening fireworks light up the sky over Cinderella Castle.
Family night dinner is designed for a family that's had a really long day at the park, who's looking for something easy and fun.
This isn’t a traditional “card game” in the slightest, but it’s a cute addition to the meal that works perfectly for a family visiting Walt Disney World. What this game really amounts to is a series of prompts that are designed to create a family bonding moment.
At the end of the games, Disney sprinkles a bit of magic on the end of your Family Night Dinner with a sort of a puzzle. Flip over the title card and you’ll have to work to find a phone number that you can call from any resort phone.
Whether that means adding authentic props from the Himalayas to enhance an already “perfect” Expedition Everest attraction or ensuring that each one of a million pieces of wardrobe is “stage ready” every day, devotion to detail lets guests know that they’re worth the effort.
For what? It’s a manhole cover, for goodness sake, the kind of thing that is not intended to be seen or to stand out.
Since the beginning of mankind, stories were meant to share a common experience, entertain or teach. Using storytelling techniques, we can improve the user experience by telling better stories.
It builds a rich foundation for the entire experience, from waiting in the queue to riding, to exiting.
Good stories inevitably involve conflict. Storytelling in design requires you to make users the hero and envision how they can overcome a specific problem using what you’ll offer them.
Attention to detail, a focus on immersion, and the desire to constantly improve his products made Walt Disney one of the earliest designers of user experience.